The first volume of two in a new, updated edition of the 2012 book Playing at the World, which charts the vast and complex history of role-playing games. This first volume is The Invention of Dungeons & Dragons, which explores the publication of that iconic game. In this volume, Jon Peterson distills the story of how the wargaming clubs and fanzines circulating around the upper Midwest in the 1970s culminated in Gary Gygax and Dave Arneson's seminal role-playing game, D & D. Drawing from primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World explores the origins of wargames and roleplaying through the history of conflict simulations and the eccentric characters who drove the creation of a signature cultural innovation in the late twentieth century. (immagine) Categoria: Books: novel/sci fi/horror
Ordinabile fino al 30/06/24
By Peterson, Jon.
Prezzo di copertina: USD 29,95
Prezzo HoVistoCose: EUR 28,45
serie
Pagina del Previews (MAY/2024): 393
Data di uscita: 31/07/24 (può ritardare di 60 giorni)
Final Order Cutoff: 30/06/24 (se ordinato entro questa data - un paio di giorni prima per permetterci di ordinarlo - le possibilità che l'ordine verrà soddisfatto sono molto alte)
Superhumans-humans who've evolved into creatures stronger, smarter, and more gifted than we have any reason to be-first showed up in science-fictional narratives during the genre's emergent Radium Age. Originally published between 1902 and 1928, the stories and excerpts anthologized in this volume by Joshua Glenn feature the likes of Marie Corelli's Young Diana, who, having been rendered super-alluring via a rejuvenation experiment, seeks revenge on a sexist society; Thomas Dunbar, one of the first lab-created superhumans; Zoo and Yva, superwomen who contemplate the extermination of us mere mortals, thanks to George Bernard Shaw and H. Rider Haggard; and Alfred Jarry's André Marcueil, a scientist who develops a super-sexual capacity. Hugo Gernsback gives us Ralph 124C 41+, a benevolent super-genius inventor who dwells atop a New York skyscraper. Thea von Harbou's genius scientist, Rotwang, is even less conscientious in his scheming; as is Arthur Conan Doyle's ever-irascible Professor Challenger, here in one of his final outings. Finally, Jean de La Hire's Nyctalope, a popular French super-powered crimefighter character, makes an appearance; and so does Edgar Rice Burroughs's Tarzan of the Apes… though reduced to miniature size. (immagine) Categoria: Books: novel/sci fi/horror
Ordinabile fino al 20/07/25
By Glenn, Joshua.
Prezzo di copertina: USD 19,95
Prezzo HoVistoCose: EUR 18,95
Pagina del Previews (JUN/2025): 229
Data di uscita: 20/08/25 (può ritardare di 60 giorni)
Final Order Cutoff: 20/07/25 (se ordinato entro questa data - un paio di giorni prima per permetterci di ordinarlo - le possibilità che l'ordine verrà soddisfatto sono molto alte)
An isolated institute laid out in a Fibonacci sequence, hidden deep in the forest. Twenty-four labs. Twenty-four researchers. Until one of them disappears... When physicist Stéphane Douasy arrives to occupy the vacant twenty-fourth lab at the Institute for the Study of Complex and Dynamic Systems, an ominous problem rises in his wake: what has happened to his missing neighbor in Building F? When Stéphane's neighbors, a discouraged linguist and a computer scientist bent on predicting the future, discover that the missing researcher may have solved the P versus NP problem-a coup in computer science with revolutionary implications for everything from mathematics to philosophy-before vanishing, things turn stranger still, and even more menacing. Solving the mystery of the Institute and its devolution into mayhem and violence every seventh year quickly shifts from being an intellectual exercise to a matter of life and death. (immagine) Categoria: Books: graphic novels Annullato/esaurito (Will Resolicit)
Ordinabile fino al 04/02/24
By Cousin, Robin. Artist Gauvin, Edward.
Prezzo di copertina: USD 22,95
Prezzo HoVistoCose: EUR 20,71
Pagina del Previews (JAN/2024): 352
Data di uscita: 06/03/24
Final Order Cutoff: 04/02/24 (se ordinato entro questa data - un paio di giorni prima per permetterci di ordinarlo - le possibilità che l'ordine verrà soddisfatto sono molto alte)
by (CT) Ed Finn; Joey Eschrich
A clarion call for visions of vibrant, hopeful climate futures, bringing together global voices to share stories of resilient communities based in real science.When we think of climate, the stories we tell about the future are often catastrophic: megastorms, crop failures, and heat waves loom over us, sending a signal that the problem is so vast, so complex, that it’s out of our control. That narrative is compelling for some, but leaves others feeling hopeless, helpless, and disillusioned. Even the most ardent champions of decarbonization sometimes focus more on sounding the alarm than on mapping out what success might look like. Without positive climate futures, visions of climate adaptation and resilience that we can work toward, it’s much harder to motivate broad-based efforts for change in the present.Through short speculative fiction, essays, and visual art, Climate Imagination seeks to inspire a wave of narratives about what positive climate futures might look like for communities around the world. This book features perspectives from writers, artists, researchers, and advocates based in a diverse range of places, each with their own unique opportunities and challenges for climate action: from China to Wales, Germany to Nigeria, Sri Lanka to Mexico, Malaysia, India, Brazil, the United States, and more.
Joey Eschrich is Managing Editor at the Center for Science and the Imagination at Arizona State University and Assistant Director of Future Tense, a partnership of ASU and New America on emerging technologies and society.Ed Finn is Founding Director of the Center for Science and the Imagination at Arizona State University, where he is Associate Professor in the School for the Future of Innovation in Society and the School of Arts, Media and Engineering.Contributors:Zeid Ra’ad Al Hussein, Jason Anderson, Claire Armitstead, Libia Brenda, Azucena Castro, Andrea Chapela, Nalini Chhetri, Alejandra Espino del Castillo, Fabio Fernandes, Ed Finn, Pippa Goldschmidt, Adeline Johns-Putra, Joseph Kunkel, Ken Liu, Manjana Milkoreit, Gabriela Damián Miravete, Benjamin Ong, Hannah Onoguwe, Chinelo Onwualu, Martha Riva Palacio, Anna Pigott, Kim Stanley Robinson, Gu Shi, Vandana Singh, Nigel Topping, Emma Törzs, Iliana Vargas, Laura Watts, Yudhanjaya Wijeratne, Farhana Yamin
RESTRICTIONS: World (immagine)
Categoria: Books: graphic novels
Uscita: 02/12/25
Ordinabile fino al 03/11/25
Prezzo di copertina: USD 40,00
Prezzo HoVistoCose: EUR 36,10
Data di uscita: 02/12/25
Final Order Cutoff: 03/11/25 (se ordinato entro questa data - un paio di giorni prima per permetterci di ordinarlo - le possibilità che l'ordine verrà soddisfatto sono molto alte)
by (W) Daniel L. Gardner
How the often-overlooked interfaces, interactions, and inequities on the edges of gameplay are more central to gaming than we realize.Contemporary digital gameplay is only accessible by navigating an ecosystem of interfaces that support its computational nature. Account logins, controllers, and an assortment of menus, settings, and other peripheral-to-gameplay elements support a range of practical and necessary functions that result from the transformation of gameplay into digital gameplay, as well as broader shifts toward an increasingly networked and data-driven world. The games industry has adopted usability testing on top of play testing to evaluate how these interfaces may influence the accessibility and success of their game software, but how embedding gameplay within webs of software, hardware, and platform infrastructures impacts the medium, players, and production has not yet been fully explored.In Thresholds of Digital Gameplay, Daniel Gardner demonstrates how a series of interfaces and other elements on the periphery of digital gameplay fundamentally alter the phenomena of gaming. This book examines non-gameplay-centered material or mechanical attachments that surround and enclose gameplay while directing or mediating our experience of it—for example, access controls, character configuration, and microtransactional storefronts.
Daniel L. Gardner is Lecturer of Computing and Game Design at Robert Gordon University in Aberdeen, Scotland.
RESTRICTIONS: World (immagine)
Categoria: Books: graphic novels
Uscita: 16/12/25
Ordinabile fino al 17/11/25
By Daniel L. Gardner.
Prezzo di copertina: USD 70,00
Prezzo HoVistoCose: EUR 63,17
serie
Data di uscita: 16/12/25
Final Order Cutoff: 17/11/25 (se ordinato entro questa data - un paio di giorni prima per permetterci di ordinarlo - le possibilità che l'ordine verrà soddisfatto sono molto alte)
What makes a city a city? Who says? Drafted over decades out of a dialogue between artist and author Nika Dubrovsky, the late anthropologist David Graeber, and Nika's then four-year-old son, this delightful and provocative book Cities Made Differently opens a space for invention and collaboration. Fusing anthropology, literature, play, and drawing, the book is essentially a visual essay that asks us to reconsider our ideas about cities and the people who inhabit them. Drawing us into a world of history and myth, science and imagination, Graeber and Dubrovsky invite us to rethink the worlds we inhabit-because we can, and nothing is too strange or too wonderful to be true. (immagine) Categoria: Books: graphic novels
Ordinabile fino al 20/10/24
By Graebar, David. Artist Dubrovsky, Nika.
Prezzo di copertina: USD 19,95
Prezzo HoVistoCose: EUR 18,00
Articolo in stock alla Diamond (affrettati a ordinarlo!)
Pagina del Previews (SEP/2024): 348
Data di uscita: 20/11/24 (può ritardare di 60 giorni)
Final Order Cutoff: 20/10/24 (se ordinato entro questa data - un paio di giorni prima per permetterci di ordinarlo - le possibilità che l'ordine verrà soddisfatto sono molto alte)
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