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Attenzione: non vengono salvati i risultati, ovviamente, ma la ricerca viene effettuata ogni volta che la richiamate: se salvate una ricerca che prende gli articoli inseriti negli ultimi trenta giorni, fra trenta giorni troverà tutti i nuovi articoli inseriti
La ricerca restituisce articoli che abbiano nel titolo tutte le parole, includendo anche parole simili o assonanti.
Per perfezionare la ricerca, puoi utilizzare anche questi comandi:
"testo fra virgolette": cerca esattamente il testo senza
varianti. Per esempio: "Batman e
Robin"
-parola: esclude i risultati che contengono la parola
attaccata al trattino. Per esempio:
-Robin
Puoi aggiungere, dopo la parola da ricercare, una o più di queste ricerche
specifiche:
@title parole: cerca solo nel titolo (altrimenti la ricerca
si estende a tutti i campi compresa la descrizione)
@author autore: cerca solo articoli di questo autore. Per
esempio: @author Stan Lee
@artist artista: cerca solo articoli di questo artista. Per
esempio: @artist John Romita
Jr.
@cover copertinista: cerca solo articoli di questo
copertinista. Per esempio: @cover Alex
Ross
@publisher editore: cerca solo articoli di questo editore.
Per esempio: @publisher Marvel
Nota:1 potete anche usare le varianti in italiani: @autore,
@artista, @editore, @titolo (mentre @cover rimane uguale!)
La ricerca tenterà di individuare termini somiglianti oppure
grammaticalmente simili (Man/Men ad esempio).
Ci sono inoltre le parole chiave @COMICS e @FUMETTI per ottenere solo
ricerche dal mercato USA o Italiano rispettivamente (tutte maiuscole!)
La parole chiave @30 e @90 vi permetteranno di limitare la ricerca agli
articoli presentanti negli ultimi 30 / 90 giorni mentre @mese a quelli
presentati nel mese in corso e @YEAR all'ultimo anno (inteso come "gli
ultimi 365 giorni).
È possibile effettuare la ricerca anche inserendo direttamente il
codice a barre.
Quando inizia per 978 è un ISBN: vanno inserite tutte
le 11 cifre senza trattini o altro e va ignorata, se c’è, l’estensione
(le altre 5 cifre messe su un codice separato, a fianco). Negli altri
casi vanno inserite le 12 cifre del codice (compreso il numero fra i
due codici a barre, se presente) oppure tutti e 17 (compresa l’estensione,
questo vale per gli albi): considerate che l’estensione indica numero,
variant e ristampa quindi se la inserite la ricerca è puntuale e troverÃ
solo quell’articolo mentre se, per un albo o una rivista, inserite solo
la prime 12 cifre la ricerca vi darà l’intera serie.
Se noto è anche possibile usare il codice Diamond del prodotto
(a volte è possibile reperirlo su ricerche su Internet o
qualche indicazione su un sito specializzato o una recensione).
THE 2nd 'ISSUE' OF ONE OF 2008'S MOST ACCLAIMED DEBUTS The acclaimed graphic novel anthology continues with sublife, Volume 2. Creator John Pham enlarges the scope and expands the style of his series with an all-new collection of stories and strips. 'The Kid' is a self-contained short story set in an eerily familiar post-apocalyptic future. Bloodthirsty marauders roam the blasted desert. A nomad and his dog, scavenging the road for gas and supplies, stumble upon a sealed bomb shelter, the contents of which will test whatever humanity he has left, as the marauders pursue him to a violent, frenetic climax. 'Deep Space' continues the atmospheric science fiction serial begun in Volume 1. In this episode, Captain Ho, Commander Wallach, and their newly adopted space-faring companion Deek attempt to harness the power of an alien crystal with the hopes of finding a way back home. But will their best-laid plans survive Captain's fragile mental state and impulse-prone behavior? In '221 Sycamore St,' teenage runaway Phineas accompanies his uncles on a training session with their dog Freya, but what they're training Freya to do illustrates the disturbing lengths to which his uncles will take their racist ideology. This chapter builds and expands upon the characters and themes established in the first volume, showcasing a vision of Los Angeles that is sometimes dark and fractured, inhabited by a quirky cast of characters. As if that were not enough, the artist includes various, stand-alone short strips including 'Socko Sarkissian,' a single-page gem about baseball's greatest fictional Armenian slugger, 'St. Ambrose,' a fractured memoir about the author's parochial school alma mater, and 'Mort,' a story that answers the burning question, what happens when a jealous blogger encounters his nemesis? sublife Volume 2 is filled to the brim with a dizzying variety of stories and styles, all of which surprisingly coalesce into a unified reading experience thanks to their shared themes and motifs, much like Chris Ware's annual ACME Novelty Library. Dogs, missed connections, ad hoc family units, desert landscapes are all elements that pop up and recur among the different stories. It makes each volume of sublife eminently readable on its own, and proves why Pham is among the most compelling new voices in comics today. (immagine) Categoria: Books: graphic novels
By John Pham. Artist John Pham. Cover by John Pham.
Prezzo di copertina: USD 7,99
Prezzo HoVistoCose: EUR 7,21
serie
Pagina del Previews (SEP/2009): 258
Data di uscita: 25/11/09
by Leila Marzocchi A fascinating ecological fable done in woodcuts, Niger follows the life of a strange new being named 'Pupa' born in the depth of a lake. Wandering about the surface among other creatures, she takes refuge in a glass and falls asleep. Some birds, curious for the event, organize themselves to protect this small, weak, creature to allow her to grow up. They call the 'Fatmah hand' to ask her to pronounce a Fatwa, intended to discourage the other animals in the wood from threatening the small creature. A superb and thoughtful addition to the Ignatz series. (immagine) Categoria: Comics
By Leila Marzocchi. Artist Leila Marzocchi. Cover by Leila Marzocchi.
Prezzo di copertina: USD 7,95
Prezzo HoVistoCose: EUR 7,55
serie
Pagina del Previews (MAY/2006): 253
Data di uscita: 14/04/10
The NYT Best-Selling comics series returns with depressed stoners Megg the Witch and Mogg the Cat in Amsterdam trying to repair their relationship: their friend Owl comes to rescue them. Megg the witch, Mogg the cat, their friend Owl, and Werewolf Jones struggle unsuccessfully with their depression, drug use, sexuality, poverty, lack of ambition, and their complex feelings about each other. It's a laff riot! Megg and Mogg decide to take a trip to Amsterdam for some quality couple time, although the trip gets off to a rocky start when they forget their antidepressants. They need Owl to come and help them save their relationship. But why does he have a suitcase full of glass dildos? And what will they do when they realize that the housesitting Werewolf Jones has turned their apartment into a 'f#@k zone'? Megg & Mogg in Amsterdam collects all of Simon Hanselmann's contributions to Vice.com, the Ignatz Award-nominated short story 'St. Owl's Bay,' and other surprises that will add additional color and background for fans of Megahex. (immagine) Categoria: Books: graphic novels
By Hanselmann, Simon. Artist Hanselmann, Simon. Cover by Hanselmann, Simon. (NOTE: Price Update)
Prezzo di copertina: USD 24,99
Prezzo HoVistoCose: EUR 22,55
serie
Pagina del Previews (MAY/2022): 302
Data di uscita: 08/06/22 (può ritardare di 60 giorni)
A visual guide to fascinating historical facts and philosophical musings on why and how the objects we buy, own, use, see and interact with - from tanks to iPhones - come into existence. We all live in a world of objects, yet we rarely stop to think about how and why they came to exist, why they look and feel the way they do, or what shapes our preferences and why we own and use the ones we do. In Things We Create, renowned concept designer, cartoonist, and sculptor Axel Brechensbauer pulls back the curtain and provides a visual guide to civilization's endless quest for the perfect human-made object. Told in eight chapters covering topics such as 'The Need of Objects,' 'Recreating Nature, 'Objects as Communication,' and 'Objects as Power,' Brechensbauer takes the reader on a rollicking tour through the history and creation of objects that comprise our world. He digs into the basics of design, discusses why certain some objects please us while others repel us, considers how the design of one object influences another, reveals how human curiosity keeps in step with technology. He answers questions such as, what makes objects so pleasing to use? Why do we create objects that are so contrary to those that appear in nature? What's the difference between an object that fills an emotional need and one that fulfills a practical one? What determines if a piece of furniture is a copy, an artifact, or art? What is the relationship between shape and emotion? Told with visual verve, wit, humor, and, above all, clarity, Things We Create is both a history of and a metaphysical study of physical objects - all the stuff we buy, we use, we collect, we need. As befits a book about the beauty and utility of objects, Things We Create is itself both a beautifully designed and executed object and an immensely fun and readable series of comics and diagrams. (immagine) Categoria: Books: graphic novels
Ordinabile fino al 07/03/22
By Brechensbauer, Axel.
Prezzo di copertina: USD 24,99
Prezzo HoVistoCose: EUR 22,55
Pagina del Previews (JAN/2022): 291
Data di uscita: 30/03/22 (può ritardare di 60 giorni)
Final Order Cutoff: 07/03/22 (se ordinato entro questa data - un paio di giorni prima per permetterci di ordinarlo - le possibilità che l'ordine verrà soddisfatto sono molto alte)
$7,99
$7,95
$24,99
$24,99